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Well, here it is. A look at how Zelda's designers stumbled over keys, obstacles, bombs, and difficulty while on their way to making the dungeons that would define the series.
Out for everyone tomorrow.
CloudyButVorny
Steve Baxi
Sofia
ᴅᴜᴍᴘʟɪɴɢ
joshscorcher
けむ山
PaulMichaels
yannickfaure
AkiyamaRyo
Laughter Models Feet
niamakireacts
jeffheaton
ろりろりかちゃま
烟
あおばすたー
Fhich
Muratpg
AquaLessPantsu
a ほげ
Dormindrawingismagic
DuckDev Games
huanai
リリックボックス
FUNlover
Femballoon
Tiger drop
red medicine
kiannavonne
Caribrew
jabronimike
NekoSole
Maeril
marcelievsky
SpicyLeche
Dreamrider3D
madkinggames
ewov wava
Zarory
むぅ
AnonymousQuote
aimkid
hassaneart
iyumi
Luxin_Xeno
nisusu
siresire
kumammoto
WYWQ
KelvinHiu
JackoJack