MusaRai
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Devlog

Hello, hello! Baku here with a fresh devlog.

Iโ€™m now out of town. Before leaving, I drew a lot of new items that will be used for cooking and wrote out the technical requirements for the rest of the team. I managed to draw 20 new items in two days ๐Ÿ˜Ž And once I fly back, Iโ€™ll finish a couple more and start drawing new CGs.

The biggest illustration in the prologue has also been finished! Thatโ€™s really good, because now only small things are left to do in the visuals department. Although there are a lot of small things. But still, the programming part is the biggest and most complex for us now. Itโ€™s scary that because of how large the rework is, the game might simply break and not work xD

We completely finished animating the roll in the hay with Iden โ€” there were a LOT of variants for expressions and such. But we canโ€™t commission the voice acting yet ๐Ÿ˜ฆ We need to allocate resources for voice overs last, so there wonโ€™t be any for the moment. A couple of characters for first-chapter backgrounds have also been drawn and inserted into the game.

Everyone continues to work hard on their assigned tasks ๐Ÿ‘ So see you soon in the next devlog!

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