It requires a significant archetecture change from the system used for Archipelagates, but for future games, in addition to normal patterns, I would like to include the ability to place shapes more freely.
This should help everyone to more accurately depict their characters. User interface design for this has been tricky, and it is still rough, but it is working!
Raliv Dev
2025-01-30 01:25:43 +0000 UTCKergenn
2025-01-27 10:10:58 +0000 UTCRaliv Dev
2025-01-27 03:03:11 +0000 UTCKergenn
2025-01-25 23:28:51 +0000 UTCElysiumVFX
2024-12-31 21:34:23 +0000 UTCRaliv Dev
2024-12-31 15:17:38 +0000 UTCElysiumVFX
2024-12-30 06:03:23 +0000 UTCRaliv Dev
2024-12-22 16:13:55 +0000 UTCLesrai
2024-12-22 15:16:10 +0000 UTCTenko_7
2024-12-22 05:43:12 +0000 UTCTiamat Blaze
2024-12-22 04:38:06 +0000 UTCwitchyfirbolg
2024-12-22 02:17:25 +0000 UTCBork Friendsen
2024-12-22 02:05:30 +0000 UTC