Having only experienced one of the games in this series (Bloodborne), it’s been fascinating so far to dig through each of the Souls games. Even a legit pro like Brad has to really focus to make it past everything these RPGs throw at the player. I’ve been celebrating both his wins and losses as I scan through each clip, because it’s through both that the real genius of Souls is revealed.
The concept really didn’t make sense to me. Why would you beat yourself up like that? I would overhear conversations, in the kitchen across from my office at GameTrailers, between Justin Speer and Ryan Stevens, that described experiences I just didn’t understand. Once I finally got a taste of the sweet satisfaction that comes from beating a boss or reaching a mile marker in a Souls game, it all cleared up. The will to move forward only gets stronger as the challenge gets fiercer. Bringing that clarity to this project has been very rewarding.
Demon’s Souls is a fantastic game, but wow - Dark Souls is something else. The scope of the environments, the continual march of new and fascinating enemy types, and the cohesiveness of the world From Software laid out are all incredibly impressive. I don’t know if I have the skill, or patience, to make it through these two gems, and I’m glad I get to kick back and follow Brad’s journey. Hopefully I’ve bottled up his enthusiasm toward this franchise that he loves, and given you a taste of what a thrill it can be to make it through.
Thank you for supporting our Retrospectives. They’re a lot of work, but always worth it.
- Brandon
confusedhulk
2017-09-26 19:40:31 +0000 UTCTyler Travis
2017-09-26 19:05:31 +0000 UTCFreeDoM
2017-09-26 16:37:24 +0000 UTCMorgan Mohalla
2017-09-26 16:10:37 +0000 UTCEric C.
2017-09-26 16:06:36 +0000 UTCRedVIII
2017-09-26 15:59:18 +0000 UTCSherico dela Cruz
2017-09-26 15:54:18 +0000 UTC