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Tabletop Escapades - Episode 18

This week on Tabletop Escapades, the situation at sea intensifies and the party learns some deep dark secrets. 

This is a fun episode. Now that the party has sort of transitioned fully out of the last story arc, they can now start something entirely new. Some story beats coming up are very, very exciting and I can't wait to see how the group deals with them.



Soundcloud Link (Will be on iTunes soon) - https://soundcloud.com/tabletop-escapades/tabletop-escapades-episode-18

Tabletop Escapades - Episode 18

Comments

To be fair they have always played fast and loose with the rules though, I mean I get yeah, but because it is a show it's probably best to give Pomper at least a fighting chance especialy since Law just died.

BeatenDownBrian

I had actually been meaning to ask him this too, I was not sure if he just gave up on it or was simply not using it due to being stuck in the town for so long.

BeatenDownBrian

Best episode untill now, was a little bit dangerous, for a moment I thought maybe someone would die but it went splendidly. Now just get Pompber on board and off we go (maybe the 5 sailors as well). Also remind them to check bodies, the captain could have had a key for the chest for example, maybe even more!

When Huber didn't want to get back on the ship because he assumed it was too far away, I literally yelled at the screen.. He's just so casual about dooming his character. "Yeah maybe we should go to the boat, I don't know what this fog is..." What is the thought process there?

confusedhulk

Ben, you are one fucking great DM, rolling with this shit and still keeping it fun for everyone (except yourself?) :)

Randy Verschueren

So I'm just going to say it. If it was any other DM and this wasn't a show on the internet. Pomper would be a very very dead character. In full Scale mail, with him being a fat Dragon. You are rolling at disadvantage for all rolls (which Ben does not either realize or enforces it) There would also be an additional check for drowning against the swimming check. Driving into water with anything more than cloth, even with proficiency you are dead, without rolling a natural 20. This escalated quickly.

Decapitanated

iconmaster

Oh man, Necator is the best!

Super awesome episode this week. I love the mystery feel of it. While not really necessary now, I think it would be cool if Ben brought back the Roll20 map once they start getting into dungeons again. I like having a map when the party is dungeon crawling.

Olf Himself

Too bad there's not a well placed Pervince with Thunderwave that could take care of all the fishermen in one fell swoop, along with his teammates.

Like a fish... Classic.


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