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Steep - Easy Allies Review

 

Steep is one of those games that I enjoyed playing almost the whole way through. But when I was finished and I looked down at my notes, there were too many tiny critiques to ignore. In a game like this that needs to make the most of repetitive activities, those little blemishes can really add up. I tried to recall extreme games from all eras: Tony Hawk, SSX, Dave Mirra, even stuff like Jet Set Radio, and in each of them I reached a level where I was passionately pursuing excellence with the controls, moving step by step closer to mastering the movement. I never got there with Steep. As an open-world nut, discovering the map locations was enjoyable, but the drive just wasn’t there to get the best scores on the best runs. This game is very annoying to listen to, whether it’s taking itself seriously or not. I wasn’t expecting a deep narrative from Steep, but if I wasn’t reviewing the game I would have turned the dialogue off immediately. The desperation in the game’s humor is exhausting. But then you narrowly miss a massive rock going 80 mph in a wing suit to nab a gold medal and most of it is forgiven. If snowboarding is one of your favorite genres, rent or borrow Steep if you can. It’s worth sampling the innovation here.

More reviews on the way!

- Brandon

Steep - Easy Allies Review

Comments

Ruben, stop besmirching the Bosman name. Keep your relatives in check Kyle, you've got a reputation to uphold.

Gan Khef

Great review!!! Thank you! <3

BEST MULT CLUB

When you get the chance follow jiggy woods on his journey! Thanks

Thanks for the review, I truly hope Ubi can build on the foundation of this game. If I have one complaint about the review, it's the fact that EasyAllies members keep saying that the game portrays the Swiss Alps, but those are actually the French Alps (source: Ubisoft blogs, being Swiss).

Christoph Zürcher

I really enjoyed this review

Mango

Once again I knew the score after the first two sentences. 🙂

"Every time a mountain talks to us about itself." Hahaha...that is freaking brilliant writing. I almost spit out my Makers Mark.

I think the most surprising part of this game for me were the challenges that required you to use every mode of transportation - board or skis, wing-suit, and parachute - to reach a far off checkpoint. Also there are timed races - which take upwards of 5 minutes - with finish lines so far away that they're impossible to find without trial & error and plotting your own course (using R3 to place markers in mountain view) through the world. In these moments I really felt the sense of adventure and accomplishment that's lacking in the rest of the game. My biggest problem is the jankyness. Even when you press forward to start a run your character tweaks out, and when you fail to release R2 before a jump or hit a patch of rock or ice, your character snaps to the surface in a glitchy way. Becomes extremely annoying after a while. Great review, Jones!

confusedhulk


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