More Artifact.
A little vid of me testing the multiplayer capabilities.
These two instances of the game are running as completely separate clients and are actually sending messages to each other using the internet. Over the same servers that any average user would be on when playing. You can see everything is to a well working state, the players are moving around each other just fine, they can send and receive damage, and the AI enemy is controlled by the server and staying in sync between the two clients. Pretty cool stuff!
Few bugs here and there, also note that Kino's voice lines/impact noises were not in the game yet, and also-also that we're only hearing audio from Tikal's client.
Mark L
2023-03-29 03:01:56 +0000 UTCParimak
2023-01-23 19:38:00 +0000 UTCBrandon Smith
2023-01-22 21:08:26 +0000 UTC