MusaRai
CallumStephenDiggle
CallumStephenDiggle

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Page 294 (line-work).

These two have a long history together both inside and outside of the pages of the comic itself and they’ve always stuck by one another. The Wizard was there when Deicide first rebelled against the All-Mother, he was there to help bring him into the fold of the Galactic Union where he gave Deicide a position. Deicide rose up the ranks and eventually the Wizard, the current commander-in-chief of the Galactic Union at the time, was there to back Deicide’s bid for leadership. Now, after all this time, the Wizard is joining him again to finish this journey by his side.

I won’t be long with the colours, so stay tuned for that!

I also just wanted to say thank you for sticking with me and staying subscribed, it means so much 🙏🏻

Page 294 (line-work).

Comments

Haha precisely

Callum Diggle

Thanks as always Erika, it’s much appreciated! Absolutely, you’ve partially predicted something that’s coming up later in volume 3, it’s not quite as you said but it’s along the same lines. I just watched the scene on YouTube, yeah I can definitely see what you’re getting at with that. I don’t want to spoil what I have coming up so I won’t say any more, but I think you’re really going to like their design and how they move. Don’t worry it’s not too long, I appreciate the thought that went into the question.

Callum Diggle

Great work! Do you think AM has designed powerful Imperium psychics who do not have womb worlds that can serve as an inquisition to stop any more Over-Father's from rebelling? If another Over-Father rebels, they can send in this inquisition without having to worry about losing womb worlds if members of the inquisition are convinced to join the rebels. I sort of have an idea for some basic design principles for them. They have somewhat less muscle than Over-Father's as they sacrifice some of their physical strength for more psychic power. However they are more fast and agile and can actually hover using telekinesis without as much effort as Over-Father's, allowing them to outmaneuver their opponents more easily. They tend to have more fur covering their armor than Over-Father's. I also think something that reflects their different psychic abilities would be psionic antenna that are flexible and can move around like quills. These flexible psionic devices could move around and point in different directions based on what the psychic is doing. They may also have a retractable cape/cloak or piece of patagium-like skin that flows behind them and or around the legs that is integrated into their armor. I imagine they might be referred to with female pronouns, but since they presumably don't have reproductive organs it probably doesn't matter. What do you think? Some of these design principles and the general feel took inspiration from the Sisters from Kubo and the Two Strings. You should be able to find scenes of them uploaded to the internet by the studio, so you can see how these design principles are meant to make the design feel. Sorry if this was a bit long.

Erika Spooner

BFAAM: Best Friends against All Mother!

Parker Orosz


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