Abandoned renders from 0.3.5
https://mega.nz/folder/S2gGhKKA#1MZn8Mb7SfHy4oyVmVhIQA
Remember to copy paste link instead of clicking on it! 😁
https://mega.nz/folder/S2gGhKKA#1MZn8Mb7SfHy4oyVmVhIQA
Remember to copy paste link instead of clicking on it! 😁
Gofile - Cloud Storage Made Simple
Changelog:
Continuation of the SUB + NTR path
950+ new renders
8/9 new animations
New music tracks and SFX
Credits and mentions were moved to "About...
2025-03-25 14:00:14 +0000 UTC View Post
Hello!
As always, the first week is pretty slow, so no new renders to show. I took a step back, learned some new things, and wrote down a list of things I want to improve. A lot of them would be easier to show than describe, especially since they're written in a way that's only understandable to me, but as I mentioned ear...
Gofile - Cloud Storage Made Simple
Changelog:
Continuation of the SUB + NTR path
950+ new renders
8/9 new animations
New music tracks and SFX
Credits and mentions were moved to "About...
2025-03-20 14:00:17 +0000 UTC View PostDark Ascension - NOWWWW
Serenity - 20.03.2025
Fallen Grace - 25.03.2025
Public - 30.03.2025
Hello!
I’ve started this week pretty slowly because I was stuck doing additions for animations. On top of that Koikatsu was crashing a lot when rendering them, but after I finally dealt with the issue, I got into a good pace - a lot of code was written this time.
If you’re an SFX enjoyer, you’ll be happy to kno...
2025-03-09 17:00:13 +0000 UTC View PostHello!

Once again, I've underestimated the amount of work necessary (XD!), but hey, at least I didn't commit to any date. I like to be very honest with everything I'm doing, which is why I mentioned February; I sincerely believed...
2025-03-02 17:00:16 +0000 UTC View Post
Hello!
As I was writing the code, I realized I wasn’t very happy with how Lucy’s scenes turned out.
First of all, she looks way worse than I remembered - shadows were scuffed, and other issues were present.
Here’s an example:2025-02-23 17:00:00 +0000 UTC
View Post
Hello!
I have finally started working on the code; however, there are still some small things I need to go back and work on in KK. Honestly, I just wanted to start coding because it always feels weird getting back to it. I didn't want it to loom over me, so I figured I'd just shake off the rust (since it's been almost two ...
2025-02-16 17:00:12 +0000 UTC View Post
💕💕💕
Better look at their clothes:

Thanks Xsairyl for helping out with Valerie's looks!
Hello!
Another pretty good week!
I've already started working on the last planned scene for the update, so we're getting really close to finishing Koikatsu stuff. I have high hopes of getting it done next week. Of course, there's always a possibility of some ideas coming up later on as I'm coding since I've noticed a p...
Hello!
I've started the week by making additional characters that were required for a certain scene, then dived into making renders.
I've promised to let you know how the experiment is going. If you don't know what I'm talking about, please check out the last Progress Report.
So far, it works very well. Everyth...
Hello!
Just wanted to let you know that progress reports are going to show up on Sundays from now on. It works better for me since it's the only day I take a break, so I can give you the most updated report in case I wake up late on Saturday.
That's about it!
Hello!
This week, I've spent a lot of time working on animations. They are probably the most complex ones I've done so far since I decided on wider camera shots. This basically meant I had to animate whole bodies, no cheating allowed. 😭 But since we're talking about cheating, I think I found a way to keep up with the la...
2025-01-25 18:00:09 +0000 UTC View Post
Something a bit different this time, enjoy!
2025-01-22 17:00:20 +0000 UTC View Post
Hello!
I wasn’t really sure what to talk about in this one. I could just keep yapping about renders, but it would be like beating a dead horse at this point. As always, I’m not going to talk about the story, I think showing renders is enough of a clue to see where we’re going.
What I can mention i...
2025-01-18 17:00:12 +0000 UTC View Post
Hello!
I’ve realized that what I’ve been calling progress reports isn’t fully true to their name. Sure, there’s some info about what I’ve done this week, but it’s mostly about my mindset, how it changes, and what I’ve learned. I guess it would be better to just call them dev reports or devlogs? Progress r...
2025-01-11 17:00:12 +0000 UTC View Post
It was supposed to be just an additional render, but I like it a lot, so I'm reserving the right to use it in the future. 😁
2025-01-08 17:00:13 +0000 UTC View Post
Gofile - Cloud Storage Made Simple Changelog: Continuation of the story 850+ new renders 13 new animations New music tracks and SFX 18+ warn
Gofile - Cloud Storage Made Simple
Changelog:
Continuation of the story
850+ new ...
2025-01-05 16:00:09 +0000 UTC View Post
Hello!
The year may have ended, but the grind hasn't. 😁 As the game improves visually, it becomes clearer and clearer that if I want to keep improving, more and more time is required to spend on renders. Positioning characters, lighting the scene, and adding props is one thing (or three), but making sure that everything...
2025-01-04 17:00:12 +0000 UTC View Post
https://mega.nz/folder/S2gGhKKA#1MZn8Mb7SfHy4oyVmVhIQA
Remember to copy paste link instead of clicking on it! 😁
Download the videos for better fps.
Gofile - Cloud Storage Made Simple
Changelog:
Continuation of the story
850+ new renders
13 new animations
New music tracks and SFX
18+ warning added before the main menu, proper cred...
2024-12-31 17:00:13 +0000 UTC View PostHello!
After chilling a bit during the holidays, which really helped refresh my brain, I got started on writing 0.3.5. Yes, that’s the version I plan to name it. Not because it’s going to be smaller, but because it’s going to contain only one branch. So it evens out when I drop 0.4. Ironically, the SUB + NTR<...
2024-12-28 17:00:11 +0000 UTC View Post
Gofile - Cloud Storage Made Simple
Changelog:
Continuation of the story
850+ new renders
13 new a...
2024-12-26 17:00:07 +0000 UTC View Post
Hello!
As you can see, sadly, the update isn't ready yet, but most of the work is already done, and I'm confident I'll be able to release it in a couple of days. Seems like I'm bad with dates, so whenever I give you a window for a release date, expect it at the last possible moment. 😅
No, really, I need to work on...
2024-12-14 17:00:10 +0000 UTC View Post
Hello!
I've got a feeling of déjà vu since the last update because, once again, there are a couple of renders I still want to finish before I start coding, as I'm writing this post. But if everything goes well, this is probably going to be the last Progress Report before I release the update. At the moment, I hope to rel...
2024-12-07 17:03:11 +0000 UTC View Post