Hey. I'll be quick with the summary, since it's the night before my birthday, and I should probably get rest. There hasn't been a beta for a while, since I've been quite busy with TML & my engine, and haven't had a real theme with the commits I did for Overhaul, until now that is.
The biggest new thing is that vast configuration is fin...
2021-06-13 23:47:43 +0000 UTC
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Hi! In this beta, I messed with 3 things I wanted to/should've messed with since a long time ago: wall-based outdoors sound occlusion, a more purist-friendly player movement system hybrid, and gun recoil. The latter is highly experimental, so feedback on it is more welcome than ever. In the future, I will start removing random spread on most gun...
2021-05-12 23:27:11 +0000 UTC
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FIX1: Updated TML nightly build to use debug configuration (not sure why it was 'release'), fixed the mod's code injections crashing on TML release configuration. Redownload TML together with Overhaul.
Greetings. With this brand new beta, I've been having quite too much fun meddling with new features that were recently mad...
2021-04-29 00:46:03 +0000 UTC
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Hi. This rather late beta brings an experimental mana overhaul, a basic magic weapon overhaul, a reimplementation of health drops, the return of the crosshair (with finally added outlines), and some fixes.
(I'm currently busy trying to deal with some real life stuff related to Russia's utterly corrupt passport offices and horrible constant...
2021-04-10 23:08:52 +0000 UTC
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The third beta is here, and it finalizes (for now!) the new broadsword combat, reintroducing charged attacks and killing blows (now they're true to their name!), improving in-air melee combat again, and improving ALL combat & gore audio by a ton. Also fixes some horrible issues.
The result is quite fun.
-== Ch...
2021-03-19 22:04:13 +0000 UTC
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The second beta is here, bringing a preview of the new epic melee combat, perfected muzzleflashes for guns, and a few other changes and additions.
EDIT: Backported some fixes to this beta for the public to not wait a week to see them.
Be sure to redownload tModLoader too when updating the mod.
2021-03-06 14:37:38 +0000 UTC
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Heya! Here comes the first (of many) beta releases for 5.0 Overhaul for 1.4 tModLoader (which will be included with every release.) These will be released for patrons every time I add or reimplement a feature or a part of it, and will turn public one week after their posting. Everyone can also just compile the mod themselves, as the 1.4 version ...
2021-02-27 14:10:02 +0000 UTC
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Hey. This is yet another maintenance patch for the 1.3 Overhaul version. It fixes 10+ bugs (one of which has been making multiplayer way more horrible than it should've been, for many years), changes default configuration settings to be more accessible for new players, and fixes Mana Flower being utterly useless. Also, Antiaris will no longer ca...
2021-01-25 19:40:22 +0000 UTC
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Late merry Christmas, and early happy new year! I'm back with another maintenance update of (already legacy) 1.3 tML Overhaul. This one contains bugfixes (most importantly, a fix for a single-character typo that mADE SOME BEES HAVE OVER 600 HP), as well as a few changes in place of features I promised to do a while ago, and ulti...
2020-12-27 15:32:43 +0000 UTC
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(hoo-boy that video is compressed)
Hey. If you've ever been to Overhaul's discord server, then, with a chance that is way lower than 0.01%, you might've heard of the mythical 'MinecraftOverhaul' that I might have or not made about a year ago. I've recently felt like throwing away 1 day of my life into the horrible abyss that is ...
2020-12-08 12:00:23 +0000 UTC
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Hey. This update is just a fix for the 'X should've been detoured!' crash, which started occurring after 4.5.1.1, mostly on Linux & Mac. tML 0.11.7.9 was planned to come out on 16th of November to fix this, but it didn't yet, so have this instead.
Also, by updating, you'll finally stop getting stuck in that loop of "update available" m...
2020-11-18 16:32:16 +0000 UTC
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Hey. This is a small bugfix update that eliminates some clashes with other mods, and polishes thrown explosives, because those were rather terrible. Really. They were.
EDIT: Replaced with 4.5.1.2, then 4.5.1.3. These 2 builds fixed a ridiculous conflict with ModHelpers' peepeepoopoo code, a freeze that occurs when trying t...
2020-11-13 21:04:29 +0000 UTC
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Hello again. It's certainly has been a while since I posted here. As I previously planned, I have been hard at work on tModLoader and Overhaul for 1.4 in between my other, more serious projects. Now, however, I felt like it was time to finally patch some issues ...
2020-10-06 01:03:52 +0000 UTC
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EDIT: Added 4.5.0.4.
Hey. Just a quick post about 4 sequential patches with 13 bugfixes in total. One of fixes fixed mod conflict related crashes people could get in first mod load in a session. Another - tools being totally broken.
-== Download ==-
From Mod Browser...
2020-05-21 14:40:54 +0000 UTC
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Heya. Just a few hours before everyone forgets about mods to go play vanilla 1.4, here is this mod's final feature update for this version of the game, before I move onto working on 1.4 tModLoader. With this update, 2020-05-16 14:36:51 +0000 UTC
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Heya. I'm back from hibernation with this general update that is definitely not the Config™ Update™™ you expected me to make in the time I appeared to have. It contains 37+ much needed bugfixes (one of which fixes the autoupdater, oh how sad it is...
2020-04-30 00:37:56 +0000 UTC
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G r e e t i n g s . This is yet another general fixing & polishing update, which is a part of me rewriting Overhaul's internals to not be ashamed of it and to prepare for 5.0 Configuration Update. There's also few gameplay additions and changes, so ...
2020-01-26 04:28:44 +0000 UTC
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NOTE: If you're updating from 4.3 through in-game download, you may get stuck at the very end due to a bug in there. Either use manual downloads below, or turn the mod off, restart the game, and update it through mod browser. Unepic, I know.
Bugfixes, bugfixes, bugfixes, and bugfixes. Also moved the mod to tModLoader 0.11....
2020-01-02 01:51:07 +0000 UTC
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Greetings, and happy new year! I took my time fighting with various technical issues, since the pre-release that was posted here, but 4.3 is finally done and runs quite well.
As I've previously ...
2019-12-30 23:05:45 +0000 UTC
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Heya! This is a pre-release of a general improvement update, which improves mod compatibility, adds texture pack support (or, well, support for texture packs to support us), adds some configuration options, patches the hell out of the last upda...
2019-12-02 14:33:19 +0000 UTC
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Hey. Music Update II is here! This update adds long-awaited 16 new tracks that Kirbyrocket has been working on for nearly a year now, a...
2019-10-30 02:27:08 +0000 UTC
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9+ bugfixes, some for issues introduced in 4.1, some just ones I forgot to do earlier. There's also been one change to get Calamity's fake-worse-throwing (aka rogue) weapons get Thrown item overhauls, like exactly same throwing & throwing melee weap...
2019-10-28 14:46:30 +0000 UTC
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Greetings! After many delays and accidents, 4.1 has finally arrived. Besides fixing a whoopin' 57 issues (some very old, some very important), this update adds multiple quality of life features, implements a few community suggestions, and appli...
2019-10-27 10:01:03 +0000 UTC
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Few more important fixes for this epic bugfest of an update.
Most importantly, this fixes the following:
- Softlocks when running out of ammo with some items during combat.
- Various issues with music from other mods (Thorium, Cal...
2019-08-03 22:10:36 +0000 UTC
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(How beautiful these thumbnails are...)
Heya! This is a long-awaited fix for issues the last update was filled with. Should've released it way earlier.
Shortly, the most important fixes were of the following issues:
- Random ...
2019-08-01 01:18:18 +0000 UTC
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Plenty of crash and bug fixes for the recent update. See the changelog below.
-== Download ==-
From ModBrowser: 2019-07-09 14:21:32 +0000 UTC
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oh heck.
The biggest Overhaul update to date is finally here, bringing in completely re-imagined combat with auto-reuse, improved visual feedback, and unique gameplay between broadswords, axes & hammers, as well as a colossally impa...
2019-07-07 23:22:05 +0000 UTC
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Hell ye! Raising Major version number in the last moment once again!
Heya. The new Overhaul update (previously called 3.3) is finally pretty much ready to be released to public, but, since I didn't do much betas i...
2019-07-05 16:48:13 +0000 UTC
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Few more fixes, including a fix for support of tModLoader's 0.11 BETAs.
-== Download ==-
Debug: From MEGA
-== Changelog ==-
Improvements:
Few quick item overhaul, technical & multiplayer fixes.
Download: From MEGA
Fixes:
- Fixed Minishark and other miniguns firing at very low pace.
- Fixed thrown w...
2019-06-13 00:02:21 +0000 UTC
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