MusaRai
teambeef

teambeef

patreon


teambeef posts

Team Beef Next VR Project Vote #1

Welcome to the very first Team Beef Next VR Project Vote #1. Being the first time we are still working out how this will function best, so please bear with us. 

Voting is now open and will close Sunday 15th January at 9:00 CET

Disclaimer: We will be working on the top voted game. We cannot guarantee th...

View Post

BendyVR 1.1.0 released (Fixes and QoL)

I've updated the public release of BendyVR: https://github.com/baggyg/BendyVR/releases/tag/v1.1.0

Installation
If you already have the mod installed extract the contents of the rar to the same place overwriting files in th...

View Post

Team Beef 2023 Plans / Vote Scheduled

Firstly, a very Happy New Year from Team Beef. If we don't do it enough, we wanted to thank you again for all your support in 2022. You're the reason we get up in the morning and often the reason we don't go to bed at night. 

Since opening the Patreon in October 2022, things have been fast and often furious, so much so that often Dr. ...

View Post

Damn, those alien bastards are gonna pay for shooting up my ride!

APK Downloads Here: https://www.quakevr.com/patreon/

Who wants some?

Bet you're glad you stuck around as a Team Beef Patron even though things had been a bit quiet of late?

Yes, as you probably guessed fro...

View Post

BendyVR Public Release is now Live!

Download Link: https://github.com/baggyg/BendyVR/

Once again a huge thanks to you, the patrons, who made this game possible by allowing me to put so much time into it. Your support means so much to all the Team. We wouldn't be here ...

View Post

"They call me Alice.... but I'm no Angel"(aka BendyVR Finished!)

If you've been holding off playing BendyVR until the full game was playable, this is the release for you! The game can now be played from start to finish. Very little will change in the final public release (see Trello - https://trello.com/b/pnjFZMMh/bendyvr). <...

View Post

Bendy Chapter 4 Early Access Release

I seem to say this every time but this chapter took a bit longer than expected. I think this is down to Joey Studios really treating each chapter like a mini game in itself. Whereas chapter 3 had a lot of Alien Isolation, this is a bit stealthier with a couple of boss fights. No melee combat at all, which is a nice relief after last one. There w...

View Post

JKQuest 0.5.2 hot-fix

APK Downloads Here: https://www.quakevr.com/patreon/

Just a quick one.. an issue was discovered (thank-you Tobbe85(Fallenangel_1985) on the Team Beef discord) whereby changing configuration options would be overwritte...

View Post

OpenXR FTW Baby! - Pico 4 now supported!!

APK Downloads Here: https://www.quakevr.com/patreon/

Hello Patrons

So this is something of a landmark development release as now Pico owners can enjoy JK2 Jedi Outcast in VR as well thanks to making the switch to using OpenXR in...

View Post

Developer Mode's back!

Seems an update to the Meta app on my phone has allowed me (DrBeef) to re-enable developer mode. That was fixed way quicker than I expected it to be, which is great result!

View Post

JKQuest Roadmap and the Developer Mode Disaster

Hello Patrons!

We had been intending on doing a short progress and roadmap post for JKQuest for a little while now, so we put our heads together and came up with a (semi) definitive list of remaining tasks that we feel need to be resolved or at the very least mulled over and some sort of decision made so that we can start to think about ma...

View Post

BendyVR Chapter 3 - In-Development Release

Tip: Try and make yourself eye-level with Boris, using the Height Offset.

Here is the in-development release supporting Chapter 3 of Bendy and the Ink Machine. A massive level compared to the first two, with no fewer than 5 new weapons and a load of new features.
All of Chapter 3 is now playable. Much like the ...

View Post

JKQuest: In-Development Update 0.4.1

Hello Patrons!

It has been a couple of weeks and high time another JKQuest in-development update was released. This thing are definitely shaping up nicely!


Change Log

We'll keep this quite short and cut straight to the chase, in this update you can find the following excellent fixes ...

View Post

Team Beef Future Game Ports Suggestions / Discord

From checking the patron list, we've noticed that only a small percent of you are on our Discord Channel. If you do fancy a more active and social community, there is a good place to catch up and discuss the in-development (and released) ports with fellow Team Beef VR gamers. The discord also features Patreon-only channels for mid-tier and ...

View Post

BendyVR Chapter 2 Hotfix

Thanks to the feedback from patrons I was able to identify some problems with both Chapter finales. I've reworked the room-scale a bit so that a few more elements are logically in the right position (which should pay dividends later). 

You can download the version on this post (although I've also replaced the original post as well).&n...

View Post

BendyVR Early Access 0.2 (Chapter 2)

Its a bumper Sunday from Team Beef! Dr. Beef just dropped a new and improved JKQuest. Bendy is not to be outdone and follows close on Kyle's heels. 

This one took a lot longer than expected, as there was quite a few fundamental things that needed fixing prior to release on top of the Chapter 2 specific fixes. Add onto that, maybe 3 sh...

View Post

JKQuest: in-development update 0.3.9

So it is that time once again, a new and exciting still-in-development update to JKQuest addressing a number of the issues that have come up in the first full-game release last weekend.


Changelog

Here's the full list of changes/fixes that have gone into this version:

- Lady Luck's remote controlled g...

View Post

Legend of Doom available via QuestZDoom Launcher

DeTwelve's Legend of Doom mod, a faithful reconstruction of Hyrule in GZDoom is playable via QuestZDoom. Here's the install instructions to get up and running (no PC Required!)

Legend of Doom Instructions:

Note this downloads a VR enhanced version with working dual wielding

1) Install QuestZDoom from SideQuest...

View Post

Team Beef Beginners Guide

We've been getting a lot of questions on what existing ports exist and where to get them. We thought it was worth putting together this beginners guide as an overview of Team Beef and also serve as a summary of the games in development and relevant links. Please comment if you would like us to include any other information on this stickied post....

View Post

JKQuest for Jedi Knight: Outcast in-development release

After many many hours of hard graft, Team Beef are proud to present our "Warts and all" in-development-still-so-be-gentle build of JKQuest for Jedi Knight: Outcast. 

You will hopefully notice this is a fair bit more polished than the previous release and now allows you to play the game's main campaign.  ...

View Post

BendyVR Early Access 0.1 (Chapter 1)

I am pleased to share around the first early access version of BendyVR, the PCVR port of Bendy and the Ink Machine.

Upfront you need to know this is only Chapter 1. Its possible to speed-run that in about 10 minutes (although I always get lost). For first time players its probably 15-30 minutes playtime. For those faint of heart,...

View Post

Bendy is not dead! And he's pretty cheap...

Here's a look behind the scenes of BendyVR development. Having got passed the "fundamentals" of a VR port (UI / input / stereo / movement / world scale) its now to tweak the specific weapons and systems of the game. First up is the motion controlled axe. 

In the original game the axe is just an animated object whereby a ray is cast fr...

View Post

Pico 4, OpenXR and the Future of Team Beef Ports

We've been waiting for everything to line up to make sure this was possible before an announcement. I am happy to say that this is now complete and I can confirm that Team Beef native android ports are moving to OpenXR.

Initially the big advantage is that Team Beef ports will be coming to the Pico 4, so anyone considering that as an alte...

View Post

JKQuest Development Update (Small apples are sweet)

It felt like time to write a few words about how things are going development-wise on JKQuest. I expect by now most (if not all) of you have had a chance to play (and hopefully enjoy) the latest in-development build we dropped.  There hasn't been a huge amount of progress since then (though to be fair that was only Sunday), but a few of the...

View Post

WrathQuest 0.14 (aka The Smooth Update)

Here a QoL update for WrathQuest. I've fixed a few of the annoying bugs as well as introduced a VR menu to allow users to set up according to their preferences.

The left hand option is there and technically "works", but models are not yet flipped. There is also currently no "Switch Sticks" option which I know people use. 

Chang...

View Post

Welcome to the Dark Side...

Prepare to play through the demo level again but in an entirely different way.. as Dark Kyle! You've turned to the dark side, now anything goes, strangulation is fun, smashing helpless stormtroopers into the floor is fair game, and using the force to push them off ledges to their doom is a totally legit pass-time! Wreak whatever havoc y...

View Post

Weapon Selector + Force Powers

A quick update to show the progress on JKQuest. Dr. Beef has implemented something similar to the VR weapon selector he made in Quake3Quest. Here it can be quickly-scrolled (via the in-game cursor) to pick not only weapons, but also force powers and your inventory, previously inaccessible. Your arsenal for slaying those Stormtroopers just got th...

View Post

JKQuest incremental update 0.1.1

Will keep this brief, as many of you discovered it was basically impossible to defeat the Dark Jedi in the lightsaber duel unless you pummel him with the Fletchette gun or some other weapon, lightsabers appeared to inflict no damage at all. Well, you weren't losing your minds, the lightsaber was actually completely useless.

Good news is th...

View Post

Team Beef Patreon Sept / Oct Summary

The Patreon is getting a bit more attention so I thought it was worth summarising what's available, how things work and the plan going forward. This is a public post so non-patrons can see what they can expect if joining. 

JKQuest 

The Quest port of the OpenJK engine has its first early access in-developmen...

View Post

JKQuest Early Access Beta Release 0.1

The very first Early Access release of JKQuest (Jedi Knight: Jedi Outcast) is here. Usually it would have been a lot longer before we got to this stage, but the other ports have helped expedite the development. There is still a lot to be done development wise, but we wanted to thank our Patrons for their early support by giving you a playable ve...

View Post